"So it's not just a clever name." - Wayne Campbell, Wayne's World The gold standard of colorblind accessibility is double coding, which provides color-vision-deficient users additional information beyond colors. It is a valuable strategy to help us navigate any experience, including roadways, restaurant menus, and tabletop games. A Portuguese company, ColorADD, has gone so far … Continue reading Colorblind Review: Fantastic Factories
Colorblind Review: Calico
Here, kitty, kitty, kitty... Pastel colors can sometimes blend together in my colorblind brain as a strange combination of Easter-egg-Pepto-pink-or-green-or-blue-ness. Real-world quilts and their gamified counterparts tend to make heavy use of pastel colors, which can make it difficult for me to give quilt-themed games a chance. I inhaled deeply before trying out a prototype … Continue reading Colorblind Review: Calico
Colorblind Review – Millennium Falcon: Smugglers Run
As I walked from Fantasyland toward Star Wars: Galaxy’s Edge, Disney set the stage, subtly changing the sights and sounds of my environment, taking me far, far away from Snow White and Peter Pan. It was a truly immersive experience. Millennium Falcon: Smugglers Run is the centerpiece of this new land and a fantastic theme … Continue reading Colorblind Review – Millennium Falcon: Smugglers Run
Colorblind Review: Tiny Towns
It's becoming a common experience. I hear about the new, hot game on Twitter or my local friendly game store. I watch a video review or play along. I see a lot of pretty colors, few of which I can identify. I get nervous I will not be able to play the game without help. … Continue reading Colorblind Review: Tiny Towns
Selling Colorblind Accessibility?
Today, the latest Board Game Design Lab podcast episode started with the following ad: "This week's episode is sponsored by Weird Giraffe Games, whose game Big Easy Busking is on Kickstarter right now!" It continued with the normal stuff: theme, gameplay, etc. Then this: "Big Easy Busking is easy to teach, has vibrant art, and … Continue reading Selling Colorblind Accessibility?
Colorblind Games Review | Wingspan
I started my first play-through of Wingspan ready to struggle with its wide-ranging palette of orange, red, brown and green. The big pile of pastel eggs didn't ease my concerns, as I readied myself to confuse white, pink-ish, and maybe-blue for the next 40 to 70 minutes. The natural environment - home of every named … Continue reading Colorblind Games Review | Wingspan
Colorblind Games Review | Sagrada
I get by with a little help from my friends... Accessibility TL;DR. As a colorblind gamer, Sagrada was impossible for me to play out of the box without accessibility add-ons and assistance from other players. Introduction and Overview Sagrada is a basic dice placement game with a stained glass window theme. Each player builds a … Continue reading Colorblind Games Review | Sagrada
Colorblind Review: Splendor
Rubies are red, sapphires are blue... I recently played Splendor on PC, based on the engine-building board game from Asmodee. The objective is to collect gemstones to purchase developments and lure visiting nobles to earn "prestige." The game is engaging, and on PC I liked that up to three AI opponents can be configured by … Continue reading Colorblind Review: Splendor
Author’s Intent
My intention and hope for Colorblind Games is to share stories of color vision deficient gamers, designers, developers and publishers - including my own. Look for colorblind-focused reviews, essays, and interviews, along with after-market ideas to help us play "color-required" games. Image Credit: m_hamberg via Board Game Geek. "Through the Desert" published by … Continue reading Author’s Intent
