Colorblind Games Preview | Pocket Book Adventures

Pocket Book Adventures is a solo-only dungeon crawler, designed by David David and published by Grumpy Spider Games (known for 2021's Rucksack). It packs classic dungeon elements (monsters, potions, traps, and treasures) into a small form factor designed to be played on the go. Components Note: I played a prototype version of the game for … Continue reading Colorblind Games Preview | Pocket Book Adventures

Words Matter: Games Accessibility, Approachability, and Difficulty

The Last of Us: Part II "I used to think I sucked at games because of my blindness, but in reality, games sucked for me." Steve Saylor, Accessibility Advocate Words Matter in Gaming In every aspect of life, words are a primary tool for communication. In gaming, we use words within game environments, while learning … Continue reading Words Matter: Games Accessibility, Approachability, and Difficulty

Colorblind Games Review and Mod | Origins: First Builders

Brian's note: I'm honored to publish this article by Arwen Kathke (Cardboard Time Podcast). Her review and accessibility modifications for Origins: First Builders (designed by Adam Kwapiński and published by Board&Dice) is a great resource to help more people play more games! Hi everyone! Arwen here. Brian recently challenged me to do a mod after I … Continue reading Colorblind Games Review and Mod | Origins: First Builders

Colorblind Games Preview | Aquamarine

Disclaimer: Colorblind Games received a pre-release press copy of Aquamarine for this preview. Aquamarine is a roll-and-write game designed by Rory Muldoon and Matthew Dunstan and published by Postmark Games. Players have 24 hours to explore the depth of the sea, discovering beacons, ship wrecks, and marine life while avoiding potential dangers. Divers must also … Continue reading Colorblind Games Preview | Aquamarine

Colorblind Games Assessment and Mod | Viticulture

"You may have the universe if I may have Italy” - Giuseppe Verdi Disclosure: I conduct freelance proofreading work for Stonemaier Games, so instead of a traditional review, I have assessed Viticulture's components and shared my modifications so more colorblind gamers will be able to play. Viticulture is designed by Jamey Stegmaier, Alan Stone, and … Continue reading Colorblind Games Assessment and Mod | Viticulture

Colorblind Games Profile: Arwen Kathke

I've had the great honor of connecting with colorblind players, designers, developers, artists, and content creators in the board game community. Arwen Kathke is the host of the Cardboard Time Podcast, which features game reviews and regular updates on her progress tackling her Shelf of Shame. She was kind enough to answer several questions related … Continue reading Colorblind Games Profile: Arwen Kathke

Colorblind Games Review and Mod | Roll Player

You just roll with it, baby. Roll Player, designed by Keith Matejka and published by Thunderworks Games, puts players in the role of character creators at the start of a fantasy campaign. It's all about rolling, drafting, placing, moving, and manipulating dice to create the strongest fantasy character. Roll Player plays 1-4 in about 60-90 … Continue reading Colorblind Games Review and Mod | Roll Player