Games are
for everyone.Reviews, mods, and guides for colorblind and low-vision players, plus accessibility consulting for the designers and publishers who make the games.
EssayTypography with Matt Paquette
How contrast and typeface choices affect accessibility.
Mar 22, 2026Read → Review + ModForage
Color-only cues, so I modded my copy to make it playable.
Apr 19, 2026Read → ToolsColorSym
Free, open-source symbols that mark game colors.
Aug 29, 2026Read → ReviewNewestPerennial
All five flower types stay distinct, even in greyscale.
Sep 15, 2026Read →The four newest. Point at a card to pull it forward.The four newest. Swipe for more →
Essays, tools, reviews, & mods
View all articlesReviewHoneypot
Secret agent bears and set collection, from a colorblind seat.
Mar 1, 20264 min ToolsBring your own meeples
A simple fix that makes almost any game more accessible.
Sep 25, 20253 min EssayWingspan to Wyrmspan
How Stonemaier improved color accessibility, and how I helped.
Jan 27, 20246 min GuideBuyer's guide to accessible games
Games that work for colorblind players, out of the box or with mods.
Jun 5, 20238 min80+Published reviews7+Years of coverage20+Accessibility mods20+Game credits For designers and publishersFix the colors before the print run.
Colorblind playtesting and visual accessibility review for board games, from prototype through final files.
Start a conversationCredits includeStonemaier GamesFlatout GamesCrafty GamesConsulting
A review of your palette, symbols, and components, with a fix list for each piece.
Playtesting
Live sessions at the table, with notes on every place color carries information alone.
Proofreading
Iconography, legibility, and contrast checks on rules, cards, and boards before print.
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