Accessibility TL;DR. I was unable to play Deep Dive without modifications due to the color combinations (pink and green for me) and lack of double-coding, though other colorblind players did not experience these issues. A few simple markups solved the problem for me. Introduction and Gameplay Overview Deep Dive is a push-your-luck set collection game … Continue reading Colorblind Games Review and Mod | Deep Dive
Colorblind Games Review | Point City
Accessibility TL;DR. Point City is 100% colorblind-friendly and low-vision friendly with vibrant, large iconography. Information is open to all players, so those with barriers can seek assistance from others around the table. Introduction and Overview Point City is a card-drafting engine builder designed by Molly Johnson, Robert Melvin, and Shawn Stankewich, with graphic design by … Continue reading Colorblind Games Review | Point City
Colorblind Games Review | Cartographers
Accessibility TL;DR. Cartographers is accessible to colorblind players. Low vision gamers might struggle with font size and style of the scoring cards, but only four are used each game and they do not change through the course of a single play session. Introduction and Gameplay Cartographers is currently at the very top of my "Verb-and-Write" … Continue reading Colorblind Games Review | Cartographers
Colorblind Games Review and Mod | The Red Cathedral
Big Game in a Little Box Accessibility TL;DR. Components and iconography are language-independent and well-sized, eliminating reading during gameplay. All non-dice components are double-coded by shape and color. Dice (blue, yellow, white, green, and red) were easy for me to distinguish except red and green. I modified my green die and other components referencing it … Continue reading Colorblind Games Review and Mod | The Red Cathedral
Colorblind Games Review | Dreams of Tomorrow
Accessibility TL;DR. Dreams of Tomorrow uses clear iconography and a high-contrast color scheme, making all cards and player boards easy to see for colorblind and low vision gamers. Individual player colors are easy to distinguish up to 4. Some colorblind gamers might need assistance when playing with 5 or 6. Introduction and Gameplay Dreams of … Continue reading Colorblind Games Review | Dreams of Tomorrow
Colorblind Games Preview | Fit to Print
Intro and Gameplay Fit to Print is a tile-laying game about delivering the news, designed by Peter McPherson and published by Flatout Games. The woodland creatures in their woodland realm are provided by artist Ian O'Toole. From the publisher: The front page is due in just a few hours and you have no time for … Continue reading Colorblind Games Preview | Fit to Print
Colorblind Games Preview | Naturopolis
Rivers 'til I reach you. Naturopolis continues the Button Shy tile-laying series of Sprawlopolis (2018) and Agropolis (2021). It was designed by Steve Aramini, Danny Devine, and Paul Kluka, with art by Danny Devine. Naturopolis is an 18-card wallet game that plays solo or coop (up to 4 players) in about 20 minutes. See the … Continue reading Colorblind Games Preview | Naturopolis
Colorblind Games Preview | Pocket Book Adventures
Pocket Book Adventures is a solo-only dungeon crawler, designed by David David and published by Grumpy Spider Games (known for 2021's Rucksack). It packs classic dungeon elements (monsters, potions, traps, and treasures) into a small form factor designed to be played on the go. Components Note: I played a prototype version of the game for … Continue reading Colorblind Games Preview | Pocket Book Adventures
Colorblind Games Review and Mod | Origins: First Builders
Brian's note: I'm honored to publish this article by Arwen Kathke (Cardboard Time Podcast). Her review and accessibility modifications for Origins: First Builders (designed by Adam KwapiĆski and published by Board&Dice) is a great resource to help more people play more games! Hi everyone! Arwen here. Brian recently challenged me to do a mod after I … Continue reading Colorblind Games Review and Mod | Origins: First Builders
Colorblind Games Preview | Aquamarine
Disclaimer: Colorblind Games received a pre-release press copy of Aquamarine for this preview. Aquamarine is a roll-and-write game designed by Rory Muldoon and Matthew Dunstan and published by Postmark Games. Players have 24 hours to explore the depth of the sea, discovering beacons, ship wrecks, and marine life while avoiding potential dangers. Divers must also … Continue reading Colorblind Games Preview | Aquamarine