For colorblind board gamers, the most significant challenge is usually identifying player pieces. Even in games that are otherwise colorblind-friendly, most games continue to distinguish multiple players' components by color alone. I've developed customized solutions to solve the problem, including custom markings on my own games: dots on the purple to distinguish them from blue, … Continue reading Accessibility Tip: Bring Your Own Meeples
Colorblind Games Review | 20 Strong
Chip Theory Games introduces 20 Strong, a compact gaming system that delivers engaging solo experiences across multiple universes. Designed by Josh J. Carlson, it offers an interesting approach to solo gaming with limited components. For this article, I reviewed three games from the series: Solar Sentinels, Too Many Bones, and Hoplomachus Victorum. Gameplay 20 Strong … Continue reading Colorblind Games Review | 20 Strong
Colorblind Games Review and Mod | Quirky Circuits
Quirky Circuits: Penny & Gizmo's Snow Day! was designed by Nikki Valens with art by Danalyn Reyes, and published by Plaid Hat Games in 2022. It is a budget-friendly implementation of the original Quirky Circuits (2019) by the same team, replacing the four robots from the original with two characters in this version. Note: the … Continue reading Colorblind Games Review and Mod | Quirky Circuits
Colorblind Games Review and Mods | Hadrian’s Wall
Roll/Flip/Verb-and-Write games have become some of my favorite tabletop experiences, from some of the simplest like Criss Cross and QWIXX, to my current favorite: Cartographers (Colorblind Games review). Hadrian's Wall takes the complexity to the next level for a flip-and-write game. Designed by Bobby Hill, with art by Sam Phillips, and published by Garphill Games … Continue reading Colorblind Games Review and Mods | Hadrian’s Wall
Colorblind Games Review | Ashes Reborn: Rise of the Phoenixborn
Ashes Reborn: Rise of the Phoenixborn is an expandable card game designed by Isaac Vega; art by Fernanda Suarez, David Richards, and Thander Lin; and published by Plaid Hat Games. It is most commonly a two-player competitive card game, with player count variants up to four, and a separate solo/coop expansion series that pits players … Continue reading Colorblind Games Review | Ashes Reborn: Rise of the Phoenixborn
Colorblind Games Review | Disney Sidekicks
A Whole New World Gaming: Hobby and Mass Market Board gaming has often been described as a luxury hobby aimed at a dedicated and niche audience. "Hobby games" offer complex mechanisms, interesting tactical and strategic choices, and a learning curve that, once overcome, adds richness to the experience. Mass market games, by contrast, are typically … Continue reading Colorblind Games Review | Disney Sidekicks
A Buyer’s Guide to Visually Accessible Board Games
I am excited to welcome Sarah Reed back to share her experiences and recommendations to support board gamers with visual accessibility barriers. This is a follow-up to Sarah's previous essay on the topic, Supporting Blind Gamers. Sarah’s recent video essay, A Buyer's Guide for Visually Accessible Board Games, was featured on the Salt & Sass … Continue reading A Buyer’s Guide to Visually Accessible Board Games
Colorblind Games Review and Mod | Deep Dive
Accessibility TL;DR. I was unable to play Deep Dive without modifications due to the color combinations (pink and green for me) and lack of double-coding, though other colorblind players did not experience these issues. A few simple markups solved the problem for me. Introduction and Gameplay Overview Deep Dive is a push-your-luck set collection game … Continue reading Colorblind Games Review and Mod | Deep Dive
Colorblind Games Mod | Tiny Towns
I previously reviewed Tiny Towns, one of my favorite games released in 2019. In that review, designer Peter McPherson (who is colorblind himself) described his design and development processes, including his review of an early set of components. “There was one (briefly terrifying) point when we got back the latest version of the cards and … Continue reading Colorblind Games Mod | Tiny Towns
Colorblind Games Review and Mod | The Red Cathedral
Big Game in a Little Box Accessibility TL;DR. Components and iconography are language-independent and well-sized, eliminating reading during gameplay. All non-dice components are double-coded by shape and color. Dice (blue, yellow, white, green, and red) were easy for me to distinguish except red and green. I modified my green die and other components referencing it … Continue reading Colorblind Games Review and Mod | The Red Cathedral
